public class SCRTPieSceneEntity extends SCRTSceneEntity
swigCMemOwn
Modifier | Constructor and Description |
---|---|
|
SCRTPieSceneEntity() |
protected |
SCRTPieSceneEntity(long cPtr,
boolean cMemoryOwn) |
Modifier and Type | Method and Description |
---|---|
void |
clearSections() |
void |
createSection(float _fInnerRadiusX,
float _fOuterRadiusX,
float _fInnerRadiusZ,
float _fOuterRadiusZ,
float _fPercentage,
float _fStartAngle,
float _fThickness,
TSRColor4 _vColor) |
void |
delete() |
protected void |
finalize() |
static void |
forceLink() |
protected static long |
getCPtr(SCRTPieSceneEntity obj) |
SWIGTYPE_p_SCRTMesh |
getMesh() |
SWIGTYPE_p_TSRObjectType |
getObjectType() |
static java.lang.String |
getObjectTypeName() |
int |
getSectionsCount() |
void |
render() |
void |
renderRaw() |
static SWIGTYPE_p_TSRObjectType |
staticClass() |
addChildEntityInternal, clearChildEntitiesInternal, debugRender, getBounds, getChildEntities, getChildInternal, getChildrenCountInternal, getCPtr, getEntityId, getHeightMap, getKind, getSelectionHelper, getWorld, isVisible, onEngineRestart, removeChildEntityInternal, setEntityId, setMaterial, setPosition, setRotation, setScale, setVisible, setWorld, subscribeChildEntities, swigDirectorDisconnect, swigReleaseOwnership, swigTakeOwnership, unsubscribeChildEntities, update, updateVisibility
getCPtr, getM_BoundBox, getM_Transform, getPosition, getZOrder, setM_BoundBox, setM_Transform, setZOrder
getCPtr, getName, load, load, loadBinary, loadBinary, onRTU, reload, save, save, saveBinary, saveBinary, setName
protected SCRTPieSceneEntity(long cPtr, boolean cMemoryOwn)
public SCRTPieSceneEntity()
protected static long getCPtr(SCRTPieSceneEntity obj)
protected void finalize()
finalize
in class SCRTSceneEntity
public void delete()
delete
in class SCRTSceneEntity
public SWIGTYPE_p_TSRObjectType getObjectType()
getObjectType
in class SCRTSceneEntity
public static java.lang.String getObjectTypeName()
public static void forceLink()
public static SWIGTYPE_p_TSRObjectType staticClass()
public void render()
render
in class SCRTSceneEntity
public void renderRaw()
renderRaw
in class SCRTSceneEntity
public SWIGTYPE_p_SCRTMesh getMesh()
getMesh
in class SCRTSceneEntity
public void clearSections()
public void createSection(float _fInnerRadiusX, float _fOuterRadiusX, float _fInnerRadiusZ, float _fOuterRadiusZ, float _fPercentage, float _fStartAngle, float _fThickness, TSRColor4 _vColor)
public int getSectionsCount()