All Methods Static Methods Concrete Methods
Modifier and Type |
Method and Description |
static int |
argbToAbgr(int[] _uiColor) |
static void |
begin(int renderMode) |
static void |
beginInstances() |
static void |
beginLines(float _fThickness,
boolean bAntiAliased) |
static void |
beginLineStrips(float _fThickness,
boolean bAntiAliased) |
static void |
beginLit(int renderMode) |
static void |
beginPoints(float _fPointSize) |
static void |
beginScene() |
static void |
billBoardCornerVertex(TSRVector3 _vViewRight,
TSRVector3 _vViewUp,
float _fBillBoardSize,
TSRVector3 _vPartPos,
long _uiCornerIndex,
TSRColor3 _vColor) |
static void |
billBoardQuad(TSRVector3 _vViewRight,
TSRVector3 _vViewUp,
float _fBillBoardSize,
TSRVector3 _vPartPos,
TSRColor3 _vColor) |
static void |
color3f(float _fR,
float _fG,
float _fB) |
static void |
color3fv(float[] _pafData) |
static void |
color4f(float r,
float g,
float b,
float a) |
static void |
color4fv(float[] _pafData) |
static void |
colorARGB(int _uiColor) |
static void |
computePlaneSpace(TSRVector3 n,
TSRVector3 p,
TSRVector3 q) |
static void |
computeTextureSpace(TSRVector3 points,
TSRVector2 texCoords,
TSRVector3 Tangent,
TSRVector3 Binormal) |
static TSRTexture |
createGradientTexture(long _uiSizeI,
SWIGTYPE_p_std__vectorT_TSRGradientStop_t _aGraidentStops) |
static TSRTexture |
createHeightmapOffsetsTexture(long _uiSizeI,
long _uiSizeJ,
float[] _pafOffsets) |
static TSRTexture |
createHeightmapTexture(long _uiSizeI,
long _uiSizeJ,
float[] _pafHeights,
TSRVector4 _vPackedFloatParams) |
static SCRTInstancesMesh |
createInstancesMesh(TSRIndexedMesh _pPerInstanceMesh) |
static TSRIndexedMesh |
createLinesMesh() |
static TSRMesh |
createLitMesh() |
static TSRMesh |
createMesh() |
static SWIGTYPE_p_SCRTSolidMesh |
createSolidLitMesh() |
static SWIGTYPE_p_SCRTSolidMesh |
createSolidMesh() |
static void |
decodeSelectionId(long _ullSelValue,
int[] _uiOutSelHigh,
int[] _uiOutSelLow) |
static void |
decodeSelectionId(long _ullSelValue,
int[] _uiOutSelHigh,
short[] _usOutHeightmapIndexX,
short[] _usOutHeightmapIndexZ) |
static int |
encodeHeightmapIndices(short _usIndexX,
short _usIndexZ) |
static long |
encodeSelectionId(int _uiSelHigh,
int _uiSelLow) |
static void |
end() |
static void |
end(TSRShaderEffect _pEffect) |
static void |
endInstances(TSRIndexedMesh _pMesh,
TSRShaderEffect _pEffect,
boolean _bLoopOnInstances) |
static void |
endLines() |
static void |
endLit() |
static void |
endLit(TSRShaderEffect _pEffect) |
static void |
endPoints() |
static void |
endScene() |
static boolean |
equalsNative(SCRTFreeSurfaceMeshResourceParams a,
SCRTFreeSurfaceMeshResourceParams b) |
static boolean |
equalsNative(SCRTGridMeshResourceParams a,
SCRTGridMeshResourceParams b) |
static boolean |
equalsNative(SWIGTYPE_p_SCRTFreeSurfaceMeshDisplacementMapResourceParams a,
SWIGTYPE_p_SCRTFreeSurfaceMeshDisplacementMapResourceParams b) |
static boolean |
equalsNative(SWIGTYPE_p_SCRTGridHeightmapOffsetsTextureResourceParams a,
SWIGTYPE_p_SCRTGridHeightmapOffsetsTextureResourceParams b) |
static boolean |
equalsNative(SWIGTYPE_p_SCRTGridHeightmapTextureResourceParams a,
SWIGTYPE_p_SCRTGridHeightmapTextureResourceParams b) |
static boolean |
equalsNative(TSRColor3 a,
TSRColor3 b) |
static boolean |
equalsNative(TSRPlane a,
TSRPlane b) |
static boolean |
equalsNative(TSRVector2 a,
TSRVector2 b) |
static boolean |
equalsNative(TSRVector3 a,
TSRVector3 b) |
static boolean |
equalsNative(TSRVector4 a,
TSRVector4 b) |
static void |
gatherSelectionInfoRect(int _uiScreenX,
int _uiScreenY,
int _uiWidth,
int _uiHeight,
SWIGTYPE_p_std__vectorT_SCRTSelectionInfo_t _results) |
static TSRShaderEffect |
getAntiAliasLinesShader() |
static TSRBlendState |
getBlendState() |
static TSRSamplerState |
getClampSampler() |
static TSRShaderEffect |
getColumnsHeightMapShader() |
static TSRShaderEffect |
getColumnsSelectionShader() |
static TSRShaderEffect |
getColumnsShader() |
static SWIGTYPE_p_TSRVertexDeclaration |
getCompoundLinesVertexDeclaration() |
static SWIGTYPE_p_TSRVertexDeclaration |
getCompoundPointsVertexDeclaration() |
static TSRRasterizerState |
getCoplanarLinesRasterizerState() |
static TSRDepthStencilState |
getDefaultDepthStencilState() |
static TSRRasterizerState |
getDefaultRasterizerState() |
static SWIGTYPE_p_TSRVertexDeclaration |
getDefaultVertexDeclaration() |
static TSRDepthStencilState |
getDepthStencilState() |
static TSRDepthStencilState |
getDepthTestDisabledWriteDisabledState() |
static TSRDepthStencilState |
getDepthTestDisabledWriteEnabledState() |
static TSRDepthStencilState |
getDepthTestEnabledWriteDisabledState() |
static TSRShaderEffect |
getFreeSurfaceDepthShader() |
static TSRShaderEffect |
getFreeSurfaceSelectionShader() |
static TSRShaderEffect |
getFreeSurfaceShader(boolean _bUseClipPlanes) |
static long[] |
getG_TwisterDataTypeSize() |
static TSRShaderEffect |
getGridMeshContoursShader(boolean _bUseClipPlanes) |
static TSRShaderEffect |
getGridMeshDepthShader() |
static TSRShaderEffect |
getGridMeshSelectionShader() |
static TSRShaderEffect |
getGridMeshShader(boolean _bUseClipPlanes) |
static TSRShaderEffect |
getGridMeshSkirtShader(boolean _bUseClipPlanes) |
static boolean |
getHeightmapIndices(int _uiScreenX,
int _uiScreenY,
short[] _usIndexZ,
short[] _usIndexX) |
static TSRShaderEffect |
getInstanceColumnsHeightMapShader() |
static boolean |
getIsEnabledSelectionPass() |
static TSRIndexedMesh |
getLinesQuadMesh() |
static TSRShaderEffect |
getLinesShader() |
static SWIGTYPE_p_TSRVertexDeclaration |
getLinesVertexDeclaration() |
static SWIGTYPE_p_TSRVertexDeclaration |
getLitVertexDeclaration() |
static TSRShaderEffect |
getModelsInstanceShader() |
static TSRShaderEffect |
getModelsLitShader() |
static TSRShaderEffect |
getModelsSelectionInstanceShader() |
static TSRShaderEffect |
getModelsSelectionShader() |
static TSRShaderEffect |
getModelsTexturedColorShader() |
static TSRShaderEffect |
getModelsTexturedLitColorShader() |
static TSRShaderEffect |
getPixelPointsShader(boolean _bUseClipPlanes) |
static TSRSamplerState |
getPointClampSampler() |
static TSRIndexedMesh |
getPointsQuadMesh() |
static TSRShaderEffect |
getPointsSelectionShader() |
static TSRShaderEffect |
getPointsShader(boolean _bUseClipPlanes) |
static TSRRasterizerState |
getRasterizerState() |
static long |
getSelectionID(int _uiScreenX,
int _uiScreenY) |
static SCRTSelectionInfo |
getSelectionInfo(int _uiScreenX,
int _uiScreenY) |
static TSRShaderEffect |
getSelectionShader() |
static TSRIndexedMesh |
getTemplateMesh(int _meshID) |
static TSRTexture |
getTemplateTexture(int _texture) |
static TSRBlendState |
getTextBlendState() |
static float |
getVectorsAngle(TSRVector3 n1,
TSRVector3 n2) |
static float |
getVectorsAngleSigned(Vector3_d v1,
Vector3_d v2) |
static float |
getVectorsAngleSigned(Vector3_d v1,
Vector3_d v2,
TSRVector3 Reference) |
static TSRBlendState |
getWallBlendState() |
static TSRBlendState |
getWallBlendStateKeepSelectionBuffer() |
static TSRShaderEffect |
getWaterFallMarkersShader() |
static TSRShaderEffect |
getWaterFallSolidShader(boolean _bForSelection) |
static TSRShaderEffect |
getWaterFallStrokeShader() |
static TSRShaderEffect |
getWaterFallTexturedStrokeShader() |
static void |
incrementBy(TSRMatrix4 _matA,
TSRMatrix4 _matB) |
static void |
init() |
static void |
init(int _uiPipelineFlags) |
static void |
instanceColorARGB(int _uiColor) |
static void |
instancePositionSize(TSRVector3 _vPosition,
float _fSize) |
static void |
instancePositionSizes(TSRVector3 _vPosition,
float _fSizeX,
float _fSizeZ) |
static void |
instanceSelectionColor(long _selectionId) |
static void |
instanceVertices(sIMVertex vertices,
int vertCount) |
static void |
lineColor3f(float _fR,
float _fG,
float _fB) |
static void |
lineColor3fv(float[] _pfColor) |
static void |
lineColor4f(float r,
float g,
float b,
float a) |
static void |
lineColor4fv(float[] _pfColor) |
static void |
lineColorARGB(int _uiColor) |
static void |
lineSelectionColor(long _selectionId) |
static void |
lineVertex3f(float _fX,
float _fY,
float _fZ) |
static void |
lineVertex3fv(float[] _pData) |
static void |
litColor3f(float _fR,
float _fG,
float _fB) |
static void |
litColor3fv(float[] _pafData) |
static void |
litColor4f(float r,
float g,
float b,
float a) |
static void |
litColor4fv(float[] _pafData) |
static void |
litColorARGB(int _uiColor) |
static void |
litMeshSelectionColor(java.math.BigInteger _selectionId) |
static void |
litNormal3f(float _fX,
float _fY,
float _fZ) |
static void |
litNormal3fv(float[] _pData) |
static void |
litTexCoord2f(float _fU,
float _fV) |
static void |
litTexCoord2fv(float[] _pafData) |
static void |
litVertex2f(float _fX,
float _fY) |
static void |
litVertex2fv(float[] _pafData) |
static void |
litVertex3f(float _fX,
float _fY,
float _fZ) |
static void |
litVertex3fv(float[] _pData) |
static void |
litVertex4f(float _fX,
float _fY,
float _fZ,
float _fW) |
static void |
litVertex4fv(float[] _pData) |
static void |
pointVertex3f(float _fX,
float _fY,
float _fZ) |
static void |
pointVertex3fv(float[] _pfVertex) |
static void |
pointVertices(sIMVertex pVertices,
int iVertCount) |
static void |
popBlendState() |
static void |
popDepthStencilState() |
static void |
popRasterizerState() |
static void |
pushBlendState(TSRBlendState blendState) |
static void |
pushDepthStencilState(TSRDepthStencilState depthStencilState) |
static void |
pushRasterizerState(TSRRasterizerState rasterizerState) |
static void |
renderBackgroundTexture(TSRTexture _texture) |
static void |
renderFullScreenQuad(TSRShaderEffect _pFullScreenEffect) |
static void |
renderFullScreenTexturedQuad(TSRShaderEffect _pFullScreenEffect,
TSRVector4 _uvMinMax) |
static void |
renderUnitQuad(TSRShaderEffect _pFullScreenEffect) |
static void |
selectionColor(long _selectionId) |
static void |
setCellInfoTexture(TSRTexture _pCellInfoTexture) |
static void |
setDefaultFaceCullingMode(boolean _bBackFace) |
static void |
setDefaultMaterial() |
static void |
setG_TwisterDataTypeSize(long[] value) |
static void |
setGradientParams(SCRTGradientParams _cValue) |
static void |
setGradientYMinMax(float _fMin,
float _fMax) |
static void |
setGridParams(SCRTGridParams _vValue) |
static void |
setHeightmapHeightsScaleAndOffset(float _fScale,
float _fOffset) |
static void |
setHeightmapMeshSize(float _fSizeX,
float _fSizeY) |
static void |
setHeightmapOffsetScale(TSRVector4 _vPositionScaleOffset,
TSRVector4 _vTexcoordScaleOffset) |
static void |
setHeightmapOffsetsTexture(TSRTexture _pHeightmapOffsetsTexture) |
static void |
setHeightmapTexture(TSRTexture _pHeightmapTexture) |
static void |
setIndexingTexture(TSRTexture _pIndexingTexture) |
static void |
setIsEnabledSelectionPass(boolean isEnabledSelectionPass) |
static void |
setLitAmbientColorConstant(TSRVector3 _value) |
static void |
setPackedFloatParams(TSRVector4 _vPackedFloatParams) |
static void |
setPointsSize(float _fSize) |
static void |
setSelectionColorConstant(long _selectionId) |
static void |
setTextureDimensions(int _iWidth,
int _iHeight) |
static void |
setWorldXZOffsetSize(TSRVector4 _vWorldXZOffsetSize) |
static void |
shutdown() |
static void |
splitSelectionId(long _ullSelValue,
int[] _uiSelHigh,
int[] _uiSelLow) |
static void |
texCoord2f(float _fU,
float _fV) |
static void |
texCoord2fv(float[] _pafData) |
static SWIGTYPE_p_p_TSRTextureManager |
textureManager() |
static boolean |
tSRMatrix4Invert(TSRMatrix4 src,
TSRMatrix4 dst) |
static boolean |
updateHeightmapOffsetTexture(TSRTexture _pTexture,
float[] _pafXZOffsets) |
static boolean |
updateHeightmapTexture(TSRTexture _pTexture,
float[] _pafHeights,
TSRVector4 _vPackedFloatParams) |
static boolean |
vector3Equality(TSRVector3 a,
TSRVector3 b,
float epsilon) |
static TSRVector3 |
vector3Floor(TSRVector3 A) |
static TSRVector3 |
vector3Max(TSRVector3 A,
TSRVector3 B) |
static TSRVector3 |
vector3Min(TSRVector3 A,
TSRVector3 B) |
static boolean |
vector3SortRuleOnX(TSRVector3 vertex1,
TSRVector3 vertex2) |
static boolean |
vector3SortRuleOnY(TSRVector3 vertex1,
TSRVector3 vertex2) |
static boolean |
vector3SortRuleOnZ(TSRVector3 vertex1,
TSRVector3 vertex2) |
static boolean |
vector4Equality(TSRVector4 a,
TSRVector4 b,
float epsilon) |
static TSRVector4 |
vector4Floor(TSRVector4 _a) |
static TSRVector4 |
vector4Max(TSRVector4 _a,
TSRVector4 _b) |
static TSRVector4 |
vector4Min(TSRVector4 _a,
TSRVector4 _b) |
static TSRVector4 |
vector4Round(TSRVector4 _a) |
static TSRVector4 |
vector4SelectWithMask(TSRVector4 _v1,
TSRVector4 _v2,
SWIGTYPE_p_unsigned_int _puiControlMask) |
static void |
vertex2f(float _fX,
float _fY) |
static void |
vertex2fv(float[] _pafData) |
static void |
vertex3f(float _fX,
float _fY,
float _fZ) |
static void |
vertex3fv(float[] _pData) |
static void |
vertex4f(float _fX,
float _fY,
float _fZ,
float _fW) |
static void |
vertex4fv(float[] _pData) |