public abstract class BaseSceneEntity extends SCRTSceneEntity implements IBaseSceneEntity
swigCMemOwn
Modifier | Constructor and Description |
---|---|
protected |
BaseSceneEntity() |
Modifier and Type | Method and Description |
---|---|
protected void |
attachChild(BaseSceneEntity entity) |
ILinesMesh |
beginLines(float strokeThickness,
boolean isLineStrips,
boolean isAntialiased) |
IPointsMesh |
beginPoints(float pointsSize,
BasePointMarker3D pointMarker) |
ISolidMesh |
beginSolidMesh(boolean isTriangleStripes) |
void |
close() |
protected void |
detachChild(BaseSceneEntity entity) |
void |
dispose() |
SceneEntitiesCollection |
getChildren() |
addChildEntityInternal, clearChildEntitiesInternal, debugRender, delete, finalize, forceLink, getBounds, getChildEntities, getChildInternal, getChildrenCountInternal, getCPtr, getEntityId, getHeightMap, getKind, getMesh, getObjectType, getObjectTypeName, getSelectionHelper, getWorld, isVisible, onEngineRestart, removeChildEntityInternal, render, renderRaw, setEntityId, setMaterial, setPosition, setRotation, setScale, setVisible, setWorld, staticClass, subscribeChildEntities, swigDirectorDisconnect, swigReleaseOwnership, swigTakeOwnership, unsubscribeChildEntities, update, updateVisibility
getCPtr, getM_BoundBox, getM_Transform, getPosition, getZOrder, setM_BoundBox, setM_Transform, setZOrder
getCPtr, getName, load, load, loadBinary, loadBinary, onRTU, reload, save, save, saveBinary, saveBinary, setName
public final SceneEntitiesCollection getChildren()
getChildren
in interface IBaseSceneEntity
public final void close() throws java.lang.Exception
close
in interface java.lang.AutoCloseable
java.lang.Exception
public void dispose()
dispose
in interface com.scichart.core.framework.IDisposable
protected void detachChild(BaseSceneEntity entity)
protected void attachChild(BaseSceneEntity entity)
public final ILinesMesh beginLines(float strokeThickness, boolean isLineStrips, boolean isAntialiased)
public final IPointsMesh beginPoints(float pointsSize, BasePointMarker3D pointMarker)
public final ISolidMesh beginSolidMesh(boolean isTriangleStripes)