public class SCRTLine3DSceneEntity extends SCRTSceneEntity
swigCMemOwn
Modifier | Constructor and Description |
---|---|
|
SCRTLine3DSceneEntity() |
protected |
SCRTLine3DSceneEntity(long cPtr,
boolean cMemoryOwn) |
Modifier and Type | Method and Description |
---|---|
void |
delete() |
protected void |
finalize() |
protected static long |
getCPtr(SCRTLine3DSceneEntity obj) |
boolean |
getIsAntialiased() |
boolean |
getIsLineStrips() |
SWIGTYPE_p_SCRTMesh |
getMesh() |
float |
getStrokeThickness() |
void |
render() |
void |
setIsAntialiased(boolean _bValue) |
void |
setIsLineStrips(boolean _bValue) |
void |
setLineColor(int _uLineColor) |
void |
setMaterial(TSRMaterial _material) |
void |
setOpacity(float _fOpacity) |
void |
setStrokeThickness(float _fValue) |
void |
updateMeshes(float[] _paXCoords,
float[] _paYCoords,
float[] _paZCoords,
int[] _paPointsColor,
int _iPointsCount) |
addChildEntityInternal, clearChildEntitiesInternal, debugRender, forceLink, getBounds, getChildEntities, getChildInternal, getChildrenCountInternal, getCPtr, getEntityId, getHeightMap, getKind, getObjectType, getObjectTypeName, getSelectionHelper, getWorld, isVisible, onEngineRestart, removeChildEntityInternal, renderRaw, setEntityId, setPosition, setRotation, setScale, setVisible, setWorld, staticClass, subscribeChildEntities, swigDirectorDisconnect, swigReleaseOwnership, swigTakeOwnership, unsubscribeChildEntities, update, updateVisibility
getCPtr, getM_BoundBox, getM_Transform, getPosition, getZOrder, setM_BoundBox, setM_Transform, setZOrder
getCPtr, getName, load, load, loadBinary, loadBinary, onRTU, reload, save, save, saveBinary, saveBinary, setName
protected SCRTLine3DSceneEntity(long cPtr, boolean cMemoryOwn)
public SCRTLine3DSceneEntity()
protected static long getCPtr(SCRTLine3DSceneEntity obj)
protected void finalize()
finalize
in class SCRTSceneEntity
public void delete()
delete
in class SCRTSceneEntity
public void updateMeshes(float[] _paXCoords, float[] _paYCoords, float[] _paZCoords, int[] _paPointsColor, int _iPointsCount)
public void setMaterial(TSRMaterial _material)
setMaterial
in class SCRTSceneEntity
public void render()
render
in class SCRTSceneEntity
public SWIGTYPE_p_SCRTMesh getMesh()
getMesh
in class SCRTSceneEntity
public void setOpacity(float _fOpacity)
public float getStrokeThickness()
public void setStrokeThickness(float _fValue)
public boolean getIsLineStrips()
public void setIsLineStrips(boolean _bValue)
public boolean getIsAntialiased()
public void setIsAntialiased(boolean _bValue)
public void setLineColor(int _uLineColor)