public class SCRTFpsEntity extends SCRTSceneEntity
swigCMemOwn
Modifier | Constructor and Description |
---|---|
|
SCRTFpsEntity() |
protected |
SCRTFpsEntity(long cPtr,
boolean cMemoryOwn) |
Modifier and Type | Method and Description |
---|---|
void |
delete() |
protected void |
finalize() |
protected static long |
getCPtr(SCRTFpsEntity obj) |
java.lang.String |
getFontName() |
int |
getFontSize() |
int |
getKind() |
TSRColor3 |
getTextColor() |
void |
onEngineRestart() |
void |
render() |
void |
setFontName(java.lang.String _cpcValue) |
void |
setFontSize(long _uiValue) |
void |
setTextColor(float _fX,
float _fY,
float _fZ) |
void |
setTextColor(TSRColor3 _value) |
addChildEntityInternal, clearChildEntitiesInternal, debugRender, draw, drawRaw, getBounds, getChildEntities, getChildInternal, getChildrenCountInternal, getCPtr, getEntityId, getHeightMap, getMesh, getSelectionHelper, getWorld, isVisible, removeChildEntityInternal, renderRaw, setEntityId, setMaterial, setPosition, setRotation, setScale, setVisible, setWorld, subscribeChildEntities, swigDirectorDisconnect, swigReleaseOwnership, swigTakeOwnership, unsubscribeChildEntities, update, updateVisibility
forceLink, getCPtr, getM_BoundBox, getM_Transform, getObjectType, getObjectTypeName, getPosition, getZOrder, setM_BoundBox, setM_Transform, setZOrder, staticClass
getCPtr, getName, load, load, loadBinary, loadBinary, onRTU, reload, save, save, saveBinary, saveBinary, setName
protected SCRTFpsEntity(long cPtr, boolean cMemoryOwn)
public SCRTFpsEntity()
protected static long getCPtr(SCRTFpsEntity obj)
protected void finalize()
finalize
in class SCRTSceneEntity
public void delete()
delete
in class SCRTSceneEntity
public void render()
render
in class SCRTSceneEntity
public int getKind()
getKind
in class SCRTSceneEntity
public java.lang.String getFontName()
public void setFontName(java.lang.String _cpcValue)
public int getFontSize()
public void setFontSize(long _uiValue)
public TSRColor3 getTextColor()
public void setTextColor(TSRColor3 _value)
public void setTextColor(float _fX, float _fY, float _fZ)
public void onEngineRestart()
onEngineRestart
in class SCRTSceneEntity