public class SCRTPointLine3DSceneEntity extends SCRTSceneEntity
swigCMemOwn
Modifier | Constructor and Description |
---|---|
|
SCRTPointLine3DSceneEntity() |
protected |
SCRTPointLine3DSceneEntity(long cPtr,
boolean cMemoryOwn) |
addChildEntityInternal, clearChildEntitiesInternal, debugRender, draw, drawRaw, getBounds, getChildEntities, getChildInternal, getChildrenCountInternal, getCPtr, getEntityId, getHeightMap, getKind, getMesh, getSelectionHelper, getWorld, isVisible, onEngineRestart, removeChildEntityInternal, render, renderRaw, setEntityId, setPosition, setRotation, setScale, setVisible, setWorld, subscribeChildEntities, swigDirectorDisconnect, swigReleaseOwnership, swigTakeOwnership, unsubscribeChildEntities, update
forceLink, getCPtr, getM_BoundBox, getM_Transform, getObjectType, getObjectTypeName, getPosition, getZOrder, setM_BoundBox, setM_Transform, setZOrder, staticClass
getCPtr, getName, load, load, loadBinary, loadBinary, onRTU, reload, save, save, saveBinary, saveBinary, setName
protected SCRTPointLine3DSceneEntity(long cPtr, boolean cMemoryOwn)
public SCRTPointLine3DSceneEntity()
protected static long getCPtr(SCRTPointLine3DSceneEntity obj)
protected void finalize()
finalize
in class SCRTSceneEntity
public void delete()
delete
in class SCRTSceneEntity
public void updateMeshes(float[] _paXCoords, float[] _paYCoords, float[] _paZCoords, int[] _paPointsColor, int[] _paLinesColor, float[] _paPointScales, int _iPointsCount)
public void setMaterial(TSRMaterial _material)
setMaterial
in class SCRTSceneEntity
public void updateVisibility(TSRCamera _pCamera, long _uiCamerasCount)
updateVisibility
in class SCRTSceneEntity
public float getPointSize()
public void setPointSize(float _fValue)
public int getPointMarkerType()
public void setPointMarkerType(int _value)
public TSRTexture getPointMarkerTexture()
public void setPointMarkerTexture(TSRTexture _pValue)
public TSRIndexedMesh getPointMarkerMesh()
public void setPointMarkerMesh(TSRIndexedMesh _pValue)
public void setOpacity(float _fOpacity)
public boolean getPointSupportTransparency()
public void setPointSupportTransparency(boolean _bValue)
public void setStrokeColor(int _uColor)
public float getLineStrokeThickness()
public void setLineStrokeThickness(float _fValue)
public boolean getIsLineStrips()
public void setIsLineStrips(boolean _bValue)
public boolean getIsLineAntialiased()
public void setIsLineAntialiased(boolean _bValue)
public SCRTPoint3DSceneEntity getPointEntity()
public SCRTLine3DSceneEntity getLineEntity()