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    Namespace com.scichart.charting3d.visuals

    Classes

    DefaultChartChangeService3D

    Defines a default com.scichart.charting.visuals.changeListener.IChartListenerService implementation for SciChartSurface3D

    SciChart3DRootSceneEntity

    Defines entity which is at the root of a SciChartSurface3D 3D Scene.

    SciChartSurface3D

    Provides a high performance 3D chart surface with a single IRenderSurface3D viewport for rendering multiple IRenderableSeries3D, X, Y and Z IAxis3D instances using ICameraController instance, and where each IRenderableSeries3D may have a IDataSeries3D data source. The SciChartSurface may have IChartModifier3D to enable interaction with the chart. Where many IChartModifier3D are used, you may use a ModifierGroup3Dto group them.

    Interfaces

    IRootSceneEntity

    ISciChartController3D

    An interface to a subset of methods on the SciChartSurface3D

    ISciChartSurface3D

    Defines the interface to a SciChartSurface3D a high performance OpenGL powered 3D chart surface. Multiple multiple IRenderableSeries3D are drawn over an Axis Cube, which contains the visual representation of X,Y and Z IAxis3D instances. Each Renderable Series has a IDataSeries3D, which provides the data-source. The SciChartSurface3D supports one or more IChartModifier3D via the SciChartSurface3D#getChartModifiers() property. These are used to affect behaviour such as zooming, panning and tooltips. Finally, a ICameraController instance is applied to the SciChartSurface3D to define the view into the 3D scene. See Also: IAxis3D, IRenderableSeries3D, IDataSeries3D, IChartModifier3D, ICameraController, SciChartSurface3D

    ISciChartSurface3DChangeListener

    Defines the interface with methods which are used for notification about changes in SciChartSurface3D instance

    ISciChartSurface3DProvider

    Defines the interface which allows to get access to parent ISciChartSurface3D instance

    ISciChartSurface3DRenderedListener

    Defines the listener interface which is called at the end of single render pass

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