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    Interface ILinesMesh

    Defines the interface to a LinesMesh, a re-usable 3D model consisting of lines which may be dynamically created, frozen, and repeatedly drawn

    Implements
    IMeshBase
    Namespace:
    Assembly: .dll
    Syntax
    public interface ILinesMesh extends IMeshBase

    Methods

    setData(int entityId, float[] xCoordinates, float[] yCoordinates, float[] zCoordinates, int[] colors, int pointCount, boolean hasTransparentColors)

    Declaration
    public abstract void setData(int entityId, float[] xCoordinates, float[] yCoordinates, float[] zCoordinates, int[] colors, int pointCount, boolean hasTransparentColors)
    Parameters
    Type Name Description
    int entityId
    float[] xCoordinates
    float[] yCoordinates
    float[] zCoordinates
    int[] colors
    int pointCount
    boolean hasTransparentColors

    setStrokeThickness(float strokeThickness)

    Sets the stroke thickness of the current mesh

    Declaration
    public abstract void setStrokeThickness(float strokeThickness)
    Parameters
    Type Name Description
    float strokeThickness

    The stroke thickness value

    Implements

    IMeshBase
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