Interface ILinesMesh
Defines the interface to a LinesMesh, a re-usable 3D model consisting of lines which may be dynamically created, frozen, and repeatedly drawn
Implements
Namespace:
Assembly: .dll
Syntax
public interface ILinesMesh extends IMeshBase
Methods
setData(int entityId, float[] xCoordinates, float[] yCoordinates, float[] zCoordinates, int[] colors, int pointCount, boolean hasTransparentColors)
Declaration
public abstract void setData(int entityId, float[] xCoordinates, float[] yCoordinates, float[] zCoordinates, int[] colors, int pointCount, boolean hasTransparentColors)
Parameters
| Type | Name | Description |
|---|---|---|
| int | entityId | |
| float[] | xCoordinates | |
| float[] | yCoordinates | |
| float[] | zCoordinates | |
| int[] | colors | |
| int | pointCount | |
| boolean | hasTransparentColors |
setStrokeThickness(float strokeThickness)
Sets the stroke thickness of the current mesh
Declaration
public abstract void setStrokeThickness(float strokeThickness)
Parameters
| Type | Name | Description |
|---|---|---|
| float | strokeThickness | The stroke thickness value |