Creates an instance of a MeshColorPalette
The SciChart 3D WebAssembly Context containing native methods and access to our WebGL2 Engine and WebAssembly numerical methods
An event handler which notifies subscribers that a property has changed and scene needs to be redrawn
The SciChart 3D WebAssembly Context containing native methods and access to our WebGL2 Engine and WebAssembly numerical methods
Used internally - returns a CanvasTexture containing the palette colors which will be sent to SciChart's WebGL WebAssembly rendering engine during rendering
The desired size of the texture. Default / expected value is [1024,1]
Notifies subscribers of propertyChanged
The property name which changed
Generated using TypeDoc
Provides a base class for color palettes which may be applied to the SurfaceMeshRenderableSeries3D.meshColorPalette property
See concrete types SolidColorBrushPalette and GradientColorPalette for more details.