Members 
Camera3D Class

Defines a FrameworkElement-based implementation of ICameraController, which may be constructed in XAML and properties may be bound to as they are DependencyProperties

You can set Position, Target as Vectors in world coordinates, Field of View, Aspect ratio etc...

A camera can be switched from prespective to orthogonal, or rotated around it's target.

Cameras may be attached to the SciChart3DSurface.Camera property and there are several implementations for MVVM or XAML based construction

Object Model
Camera3D ClassVector3 ClassSWIGTYPE_p_float ClassVector3 ClassVector3 ClassSWIGTYPE_p_float ClassVector3 ClassVector3 ClassSWIGTYPE_p_float ClassVector3 ClassVector3 ClassSWIGTYPE_p_float ClassVector3 ClassVector3 ClassSWIGTYPE_p_float ClassVector3 ClassVector3 ClassSWIGTYPE_p_float ClassVector3 Class
Syntax
[StyleTypedProperty(Property="FocusVisualStyle", StyleTargetType=System.Windows.Controls.Control)]
[XmlLangProperty("Language")]
[UsableDuringInitialization(true)]
[RuntimeNameProperty("Name")]
[UidProperty("Uid")]
[TypeDescriptionProvider(MS.Internal.ComponentModel.DependencyObjectProvider)]
[NameScopeProperty("NameScope", System.Windows.NameScope)]
public class Camera3D : System.Windows.FrameworkElement, ICameraController, SciChart.Core.Framework.ISuspendable  
Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Media.Visual
            System.Windows.UIElement
               System.Windows.FrameworkElement
                  SciChart.Charting3D.Camera3D

Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also