The position in world space
WorldToScreenSpace Method (CameraController)
Converts the Vector3 in world space to a 2D screen coordinate, using the current View and Projection matrices
Syntax
public Point WorldToScreenSpace( 
   Vector3 vertex
)

Parameters

vertex
The position in world space

Return Value

The point on the screen
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also