WPF Charting Documentation - SciChart WPF Charts SDK v5.x
SciChart.Charting3D.RenderableSeries Namespace
Inheritance Hierarchy
Classes
 ClassDescription
ClassBaseGridMeshSceneEntityHelper A base class for a ISceneEntityHelper which uses SciChart.Charting3D.Model.UniformGridDataSeries3D<TX,TY,TZ> data as input, and transforms into scene geometry
ClassBaseRenderableSeries3D Defines the Base class for all BaseRenderableSeries3D within SciChart3D.
ClassBaseRenderableSeriesSceneEntity3D

Defines an entity for BaseRenderableSeries3D to draw the series in the 3D Scene.

All types inheriting from BaseRenderableSeries3D have the abilty to be postioned and rendered using geometry and primitives defined in the 3D engine

ClassBaseXyzSceneEntityHelper A base class for a ISceneEntityHelper which uses SciChart.Charting.Model.DataSeries.XyzDataSeries<TAllPoints> data as input, and transforms into scene geometry
ClassBrushColorPalette The BrushColorPalette provides a color palette converted from System.Windows.Media.Brush. The palette is to be applied to a SurfaceMeshRenderableSeries3D e.g. to give a height-map at runtime.
ClassColorUtil ColorUtil converts to and from System.Windows.Media.Color structs and System.UInt32 for use in the 3D renderer
ClassColumnRenderableSeries3D Provides 3D Columns series rendering
ClassColumnSceneEntity A SceneEntity added to the 3D Scene which draws a Column Chart. See also the ColumnRenderableSeries3D
ClassColumnUniformGridSceneEntityHelper Defines the interface to a Columns ISceneEntityHelper, which is basically a strategy for dealing with 3D Geometry in ColumnRenderableSeries3D for different data schemas
ClassColumnXyzSceneEntityHelper Defines the interface to a Columns ISceneEntityHelper, which is basically a strategy for dealing with 3D Geometry in ColumnRenderableSeries3D for different data schemas
ClassFreeSurfaceRenderableSeries3D Provides Surface series rendering
ClassFreeSurfaceSceneEntity A SceneEntity added to the 3D Scene which draws a Surface Chart. See also the SciChart.Charting3D.Model.FreeSurfaceDataSeries3D<TX,TY,TZ>
ClassFreeSurfaceSceneEntityHelper A base class for a ISceneEntityHelper which uses SciChart.Charting3D.Model.FreeSurfaceDataSeries3D<TX,TY,TZ> data as input, and transforms into scene geometry
ClassGradientColorPalette

The BrushColorPalette provides a color palette converted from System.Windows.Media.GradientStop collection.

The palette is to be applied to a SurfaceMeshRenderableSeries3D e.g. to give a height-map at runtime.

This allows you to switch between stepped and linear interpolated palettes by changing the IsStepped property

Also, you can change Contour Stroke with the ContourColor and ContourStrokeThickness properties

ClassImpulseRenderableSeries3D Provides 3D Impulse series rendering
ClassImpulseSceneEntity A SceneEntity added to the 3D Scene which draws a 3D Impulse (Stem) Chart. See also the ImpulseRenderableSeries3D
ClassLines3DSceneEntity  
ClassMeshColorPalette A MeshColorPalette is the base class for palettes for the SurfaceMeshRenderableSeries3D type.
ClassMountainRenderableSeries3D  
ClassPointLineRenderableSeries3D Provides 3D Line series rendering
ClassPointLineSceneEntity A SceneEntity added to the 3D Scene which draws a 3D Impulse (Stem) Chart. See also the PointLineRenderableSeries3D
ClassPoints3DSceneEntity A SceneEntity added to the 3D Scene which draws a Scatter or Point Cloud from SciChart.Charting3D.Model.IXyzPointSeries3D data. See also the ScatterRenderableSeries3D
ClassScatterRenderableSeries3D Provides 3D Scatter series rendering
ClassSolidColorBrushPalette The SolidColorBrushPalette provides a color palette converted from System.Windows.Media.Color. The palette is to be applied to a SurfaceMeshRenderableSeries3D e.g. to color the entire mesh a single color at runtime.
ClassSurfaceMeshRenderableSeries3D Provides SurfaceMesh series rendering
ClassSurfaceMeshSceneEntity A SceneEntity added to the 3D Scene which draws a Surface Mesh Chart. See also the SurfaceMeshRenderableSeries3D
ClassWaterfallRenderableSeries3D Provides a series type for Waterfall chart rendering.
Interfaces
 InterfaceDescription
InterfaceIColumnSceneEntityHelper Defines the interface to a Columns ISceneEntityHelper, which is basically a strategy for dealing with 3D Geometry in ColumnRenderableSeries3D for different data schemas
InterfaceIFillPaletteProvider3D Defines the interface to a PaletteProvider. By implementing this interface, you can override the stroke color on a BaseRenderableSeries3D by setting or binding to the BaseRenderableSeries3D.PaletteProvider property.
InterfaceIPaletteProvider3D A placeholder interface for paletteproviders in SciChart3D, which allow colouring of BaseRenderableSeries3D vertices or geometry depending on data values
InterfaceIPointMarkerPaletteProvider3D Defines the interface to a PaletteProvider. By implementing this interface, you can override the Fill color of BaseRenderableSeries3D.PointMarker by setting or binding to the BaseRenderableSeries3D.PaletteProvider property.
InterfaceIRenderableSeries3D Defines the interface to a SciChart.Charting.Visuals.RenderableSeries.BaseRenderableSeries, which is visual element of the RenderSeries - DataSeries pair in the SciChart.Charting3D.SciChart3DSurface
InterfaceISceneEntityHelper Defines the interface to a Scene Entity Helper, which is basically a strategy for dealing with 3D Geometry in the scene for different data schemas
InterfaceIStrokePaletteProvider3D Defines the interface to a PaletteProvider. By implementing this interface, you can override the stroke color on a BaseRenderableSeries3D by setting or binding to the BaseRenderableSeries3D.PaletteProvider property.
InterfaceISurfaceMeshPaletteProvider3D  
Structures
 StructureDescription
StructureColorMapPoint Specifies a point in a LinearColorMap
StructureHitTestInfo3D Provides information on a series hit test operation, see BaseRenderableSeries3D HitTest method for more information.
StructureLinearColorMap Specifies a Linear Gradient color map
Enumerations
 EnumerationDescription
EnumerationClipMode Defines an enumeration of possible clipping modes for data points in a WaterfallRenderableSeries3D.
EnumerationColorMapMode Specifies a Color Map mode
EnumerationColumnSpacingMode Enumerates possible column spacing modes.
EnumerationDrawMeshAs Enumeration constants which define how to draw a SurfaceMeshRenderableSeries3D
EnumerationFreeSurfacePaletteMinMaxMode Enumerates possible mode of a palette of the Free Surface.
EnumerationMeshPaletteMode Enumerable constants which define the Mesh Palette mode. See the SurfaceMeshRenderableSeries3D.MeshPaletteMode property for more information
EnumerationMeshResolution Enumeration constants for oversampling the mesh
See Also

Reference

SciChart.Charting3D Assembly

 

 


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