InitEngineAsync Method
Initializes the Direct3D11RenderSurface D3D Engine Asynchronously. The task returns True when the operation has completed, or faulted if an exception occurs
Syntax
public static Task<bool> InitEngineAsync()
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also