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I’m using boxAnnotation Object with some properties

I use
.withDragDirections(Direction2D.XDirection)
.withResizeDirections(Direction2D.XDirection)
for resize and drag only x direction

It looks like drag and resize only x direction but the box resize y direction a little bit

I do not use any special properties using boxAnnotation

use of course .withIsEditable for editing
.withPosition, .withBackgroundDrawableId
that’ it

and I also wonder when i declare new CustomIResizingGrip object with new Canvas

why withDragDirections, withResizeDirections dont work?

Version
3.0.0.4253
Images
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Wow finally it works on version 3.1.0.4412
thx a lot
and i have a last question

i use two boxes annotation with CustomIResizingGrip implements IResizingGrip
that works well but when i select one box, I can not do anything except selected box
i guess cuz of isHit in custom IResizingGrip always return true
so i add a condition to return false if i touch out of box

so now definitely it works but do i have to add condition for ended customizing of box?

  • Yura Khariton
    Yes, you should implement isHit() to check if specified hit point is within your custom resizing grip and return false if point lies outside.
  • cy bang
    thx for everything im gonna close this question
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Hi there,

Yes, it looks like annotation is moved abit in Y direction on first touch on resizing grip. I’m going to create a task to investigate why this happens.

Regarding second part – can you provide more information ( code to reproduce and more detailed description of what you’re trying to achieve vs what you have now )?

Thanks in advance.

Best regards,
Yura

  • cy bang
    i appreciate your help i use customIResizingGrip for changing grip looks like first picture and declare withDragDirections(Direction2D.XDirection), withResizeDirections(Direction2D.XDirection) with newBoxAnnotation(). what i wanna do is i do want resize and drag box only x direction. the height of box is just fixed. but when i touch box wherever inside or outside, the box is just ignored and resized x,y both direction even if i used withResizeDirections(Direction2D.XDirection) after i touched box first. i wondering withDragDirectionsl, withResizeDirections properties working.
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comment of comment is doesn’t good for reading i replyed my answer!
it same as well =)

i appreciate your help

i use customIResizingGrip for changing grip looks like first picture and declare withDragDirections(Direction2D.XDirection), withResizeDirections(Direction2D.XDirection)
with newBoxAnnotation().

what i wanna do is i do want resize and drag box only x direction. the height of box is just fixed.
but when i touch box wherever inside or outside, the box is just ignored and resized x,y both direction even if i used withResizeDirections(Direction2D.XDirection) after i touched box first.

i wondering withDragDirectionsl, withResizeDirections properties working.

  • Yura Khariton
    Can you check the latest nightly build from Maven ( v3.1.0.4412 )? I think that issue with small offsetting of annotation when ResizeDirections is set should be fixed now.
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