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Transparency with RenderSurfaceGL

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I am using RenderSurfaceGL in my chart but I am not able to use Transparency.
What should I do to do this?

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Hi there,

Please take a look on this article from our documentation, that describes available renderers and some differences between them. If you need support of transparency you need to switch to GLTextureView or RenderSurface implementation.

Best regards,

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