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Is there any way I can store and later access an object (enum, string,…) to/from RenderableSeries?

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BaseRenderableSeries is a FrameworkElement, so FrameworkElement.Tag will do.

Make sure if you are accessing renderable series as IRenderableSeries that you cast to BaseRenderableSeries.

  • bbmat
    excellent, got it. Thanks for the prompt answer.
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