SciChart® the market leader in Fast WPF Charts, WPF 3D Charts, and now iOS Charting & Android Chart Components

Welcome to the SciChart Community Forums!

Please use the forums below to ask questions about SciChart. Take a moment to read our Question asking guidelines on how to ask a good question and our support policy. We also have a tag=SciChart on where you can earn rep for your questions!

Please note: SciChart team will only answer questions from customers with active support subscriptions. Expired support questions will be ignored. If your support status shows incorrectly, contact us and we will be glad to help.



we are evaluating charting library for new project.

I started to play with SciChart_Load500Seriesx500points example.
We need 64 series for 1000 point in each serie in one chart.

I exported the example to VS, changes the
SeriesCount = 64;
PointCount = 1000;

I commented out the ViewportManager.AnimateZoomExtents(TimeSpan.FromMilliseconds(500));
We don’t need this.

Now when I click in Release build I got ~8 FPS with High speed renderer and ~11 FPS with DirectX renderer. We expected much better performance form the Direct X renderer.

We need to achieve at least 20 FPS with this data amount.
Do you have some idea, what to optimize/change to get it ?
How the SciChartSurface FPS is calculated?

Strange is that, when I draw 5 or 150 series, the FPS is almost the same. Can you explain it?

Thank you,

  • You must to post comments
Showing 0 results
Your Answer

Please first to submit.