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FastBubbleRenderableSeries broken when using custom PaletteProvider

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The colors are applied correctly, but the position of the bubbles is screwed. They are all centered at the top left corner of the surface. They stay at the same position even when panning/zooming/etc.

Works as expected when the PaletteProvider is not set.

Images
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Hi John,

Thanks for bringing this to our attention. I investigated and it appears to be a bug.

I have pushed a fix to v3.3.3.6165 of our nightly build. This is deploying right now (will be ready in 10 minutes). You can get nightly builds through our NuGet server by following the steps at Getting Nightly Builds with NuGet

Please comment and let me know if it works!

Best regards,
Andrew

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