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How to render a "non" uniform mesh-surface!

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Hello!

As the title already mentioned…

I have a 3d-chart with points (a map!) and the x and z values are not equidistant so I can not use the SurfaceMeshRenderableSeries3D!

How can I achieve this??

thx in advance!

it would be great if someone can help because we’re evaluating the chart for our company!

on the screenshot you can see that the surface does not fit the points (because of the “uniform” Surface)

Images
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UPDATE:

SciChart v5.2 now supports a Non Uniform Surface mesh, which is demonstrated here.

https://www.scichart.com/example/wpf-3d-chart-example-surface-mesh-nonuniform-data/

Best regards
Andrew

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Hi Wolfgang,

Thanks for the screenshots and info. As you know, it is not currently possible to render a non-uniform mesh in SciChart 3D Charts. However, I am talking with the team and seeing if we can include this (along with a number of other improvements) to SciChart WPF SDK v4.1.

Best regards,
Andrew

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