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Hello everybody!
Is there any method to paint FastMountainRenderableSeries and FastBandRenderableSeries with texture (e.g. bmp image)?
Here is image below for example.

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Hi Peter,

As far as I know, there is. One of our customers (that we know about) has rendered a pattern fill using a VisualBrush inside FastMountainRenderableSeries.AreaBrush property.

I’m not sure exactly how they’ve done this, but I have seen the screenshots and it looks awfully similar to what you want. Are you working in the oil & gas industry by chance? Comment back here with your results and I’m happy to bounce ideas around until we can get a solution for you.

Best regards,

  • Andrew
    Confirmed. Customer set FastMountainRenderableSeries.AreaBrush to a VisualBrush and it worked. Band series won't support brush fills however, but Column, Mountain types do
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I just tried it. With the following code you can generate a textured/hatched fill

<!--  Declare RenderableSeries  -->
   <s:FastMountainRenderableSeries x:Name="mountainRenderSeries"                                               
         <VisualBrush TileMode="Tile" Viewport="0,0,10,10" 
                   ViewportUnits="Absolute" Viewbox="0,0,10,10"    
                  <Rectangle Fill="Transparent" Width="10" Height="10" />
                  <Path Stroke="#AAFF8D42" Data="M 0 0 l 10 10" />
                  <Path Stroke="#AAFF8D42" Data="M 0 10 l 10 -10" />

See the attached image for the result.

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