Hello there,
I am testing SciChartSurface3D its working fine but when I do some changes with height in chart layout it not render properly and getting error:
E/emuglGLESv2_enc: a vertex attribute index out of boundary is detected. Skipping corresponding vertex attribute. buf=0xeb0966f0
E/emuglGLESv2_enc: Out of bounds vertex attribute info: clientArray? 1 attribute 1 vbo 129 allocedBufferSize 672 bufferDataSpecified? 1 wantedStart 0 wantedEnd 889012
I am requesting to please check this error.
- Nayab Khan asked 2 years ago
I have a 3D chart where we are loading .obj files. If I set the opacity on the element in Xaml it works. However, we want to be able to adjust the opacity with a slider. When we bind the opacity to the value of the slider the opacity does not change. Is there something else we need to do to get the opacity to change when the slider value changes? The slider has a minimum of 0 and a maximum of 1.
<s3D:SciChart3DSurface x:Name="ThreeDChart"
IsAxisCubeVisible="False"
IsFpsCounterVisible="False"
IsXyzGizmoVisible="True"
ShowLicensingWarnings="False">
<s3D:SciChart3DSurface.XAxis>
<s3D:NumericAxis3D />
</s3D:SciChart3DSurface.XAxis>
<s3D:SciChart3DSurface.YAxis>
<s3D:NumericAxis3D />
</s3D:SciChart3DSurface.YAxis>
<s3D:SciChart3DSurface.ZAxis>
<s3D:NumericAxis3D />
</s3D:SciChart3DSurface.ZAxis>
<s3D:SciChart3DSurface.SceneObjects>
<object:ObjectModel3D x:Name="BrainMesh"
CoordinateMode="Relative"
Opacity="{Binding BrainOpacity}"
Position="0.5, 0.5, 0.5"
Scale="5, 5, 5"
Source="{StaticResource Brain}" />
</s3D:SciChart3DSurface.SceneObjects>
<s3D:SciChart3DSurface.ChartModifier>
<s3D:ModifierGroup3D>
<s3D:OrbitModifier3D />
<s3D:ZoomExtentsModifier3D />
</s3D:ModifierGroup3D>
</s3D:SciChart3DSurface.ChartModifier>
Thank you!
- Tim Stephansen asked 3 years ago
- last active 3 years ago