I have a very long horizontal polygon of rectangular shape made with 4 points (corners), when I zoom so that I don’t see the corners it disappears. I think is getting clipped because none of it’s points are inside the viewport, how do I solve this?
I have a CustomRenderableSeries and I tryed to:
override GetIsValidForDrawing = return true;
override GetLayoutClip return null;
Set ClipToBounds= false everywere I could think of
I’ve attached an image showing what happens as I zoom further and further.