Do you have limitation on maximum of data points?
It is actually limited to GPU capabilities of targeted PC. In most cases, the value is 16384. More in details:
a size of the UniformGridDataSeries3D shouldn’t be greater than D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION DirectX 11 capability or corresponding DirectX 9 capability (in case DirectX 9 Runtime is used).
my x = 151, z = 200. The chart would not populate.
I’ve checked this setup in a CreateAUniformMesh3DChart demo (v220.127.116.1156). It works fine for my system. Could you also check it? Please, download test application here:
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