I’m working with creating labels on renderable series using renderContext.DrawText in overrided InternalDraw method. I had a problem: for example, if there are two renderable series with different series colors, all chars look good (see image 1). But if these renderable series have the same color, chars begin to render in strange way (see image 2).
How can I fix this bug?
P.S. It is only my suggestion, but is there some kind of cache that i need to clean?
I’ve attached project below.
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This issue was fixed in the build #v18.104.22.16860. Please try getting the latest from our NuGet feed.
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