Hi,
I’m trying to make a spark that follows the real time graph’s last added position. I want it to work as a particle system, fade out on the left as it goes to the right. Is there existing support for such a thing? Is it possible to do it with a shader? What I’m trying to do is better illustrated here, https://www.youtube.com/watch?v=7N4viIanngg
Thanks
- kewur asked 10 years ago
- last edited 10 years ago
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I am considering applying server-side licensing for my javerScript application.
In the document below, there is a phrase “Our server-side licensing component is written in C++.”
(https://support.scichart.com/index.php?/Knowledgebase/Article/View/17256/42/)
However, there is only asp.net sample code on the provided github.
(https://github.com/ABTSoftware/SciChart.JS.Examples/tree/master/Sandbox/demo-dotnet-server-licensing)
I wonder if there is a sample code implemented in C++ for server-side licensing.
Can you provide c++ sample code?
Also, are there any examples to run on Ubuntu?
- Andrew Burnett-Thompson answered 10 years ago
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That looks nice, I think that I might be able to use the Annotations like a particle system, basically generate an annotation at the new point and increase transparency over X amount of time, destroy afterwards. I think I'll be able to use this project. Thanks
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