I use GradientColorPalette to set the color mapping of Y axis in Waterfall 3D Chart.
I want to fix the color to certain fixed min/max level, e.g. red when y value >= 100, green when y value < -100.
Currently, it seems that color is auto scale to current min/max y value in waterfall.
I try setting VisibleRange of YAxis, but it has no effect on color mapping.
In case of SurfaceMeshRenderableSeries3D, there are Minimum and Maximum properties.
In case of FastUniformHeatmapRenderableSeries, there are Minimum and Maximum properties in HeatmapColorPalette.
Are there any similar min/max properties to use for Waterfall 3D Chart?
Looking up the documentation, I still cannot find the suitable properties to use.
Is there any way to do the min/max color mapping for waterfall chart?