Class SplineXyTranslateXTransformation<T>
Inheritance
SplineXyTranslateXTransformation<T>
Inherited Members
Namespace:
Assembly: .dll
Syntax
public class SplineXyTranslateXTransformation<T> extends TranslateXTransformation<T>
Type Parameters
| Name | Description |
|---|---|
| T |
Constructors
SplineXyTranslateXTransformation(Class<T> rpdType, float offset)
Create new instance of SplineXyTranslateXTransformation class.
Declaration
public SplineXyTranslateXTransformation(Class<T> rpdType, float offset)
Parameters
| Type | Name | Description |
|---|---|---|
| Class<T> | rpdType | Type of associated render pass data. |
| float | offset | The offset value in pixels. |
Methods
applyTransformationInternal(float currentDelta)
Applies transformation using #transformValues(float, FloatValues) method. FloatValues to be supplied from inheritors. First arg is values to transform. Second is to get original coordinates from.
Declaration
protected void applyTransformationInternal(float currentDelta)
Parameters
| Type | Name | Description |
|---|---|---|
| float | currentDelta |
Overrides
discardTransformation()
Discards this transformation from associated series.
Declaration
protected void discardTransformation()
Overrides
onInternalRenderPassDataChanged()
Called when associated series render pass data changed during animation.
Declaration
protected void onInternalRenderPassDataChanged()
Overrides
prepareDataToTransformation()
Prepares associated render pass data to transformation.
Declaration
protected void prepareDataToTransformation()
Overrides
saveOriginalData()
Saves original data from render pass data, which supposed to be changed during #applyTransformation() call.
Declaration
protected void saveOriginalData()