Class BaseTexturePointMarker3D
Defines the base-class for a 3D point marker which renders a flat texture at each point.
Inherited Members
Namespace:
Assembly: .dll
Syntax
public abstract class BaseTexturePointMarker3D extends pointMarkers.BasePointMarker3D
Constructors
BaseTexturePointMarker3D()
Initializes the instance of BaseTexturePointMarker3D
Declaration
protected BaseTexturePointMarker3D()
Methods
getPointTexture()
Gets the Texture2D instance which is repeated across data-points
Declaration
public final Texture2D getPointTexture()
Returns
| Type | Description |
|---|---|
| Texture2D | The texture used by point marker |
getPointTextureInternal()
Cretes the Texture2D instance which is repeated across data-points
Declaration
protected abstract Texture2D getPointTextureInternal()
Returns
| Type | Description |
|---|---|
| Texture2D | The texture to use by point marker |
invalidatePointTextureCache()
Asynchronously requests that the point marker recreates #getPointTexture() texture and redraws itself.
Declaration
public final void invalidatePointTextureCache()