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    Class GradientColorPalette

    Defines a linear gradient color palette which can be used with SurfaceMeshRenderableSeries3D and FreeSurfaceRenderableSeries3D e.g. to give a height-map at runtime.

    Inheritance
    java.lang.Object
    MeshColorPalette
    renderableSeriesBrushColorPalette
    GradientColorPalette
    Inherited Members
    renderableSeriesBrushColorPalette.getTexture(int,int)
    Object.clone()
    Object.equals(Object)
    Object.finalize()
    Object.getClass()
    Object.hashCode()
    Object.notify()
    Object.notifyAll()
    Object.toString()
    Object.wait()
    Object.wait(long)
    Object.wait(long,int)
    Namespace:
    Assembly: .dll
    Syntax
    public class GradientColorPalette extends renderableSeriesBrushColorPalette

    Constructors

    GradientColorPalette(int[] colors, float[] stops)

    Creates a new instance of GradientColorPalette class

    Declaration
    public GradientColorPalette(int[] colors, float[] stops)
    Parameters
    Type Name Description
    int[] colors

    The array with gradient colors

    float[] stops

    The array with gradient stops

    GradientColorPalette(int[] colors, float[] stops, boolean isStepped)

    Creates a new instance of GradientColorPalette class

    Declaration
    public GradientColorPalette(int[] colors, float[] stops, boolean isStepped)
    Parameters
    Type Name Description
    int[] colors

    The array with gradient colors

    float[] stops

    The array with gradient stops

    boolean isStepped

    The value indicating whether the palette is stepped (true), or linear interpolated (false)

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