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    Class AssetManagerUtil

    Helper class with some methods for work with IAssetManager2D class

    Inheritance
    java.lang.Object
    AssetManagerUtil
    Inherited Members
    Object.clone()
    Object.equals(Object)
    Object.finalize()
    Object.getClass()
    Object.hashCode()
    Object.notify()
    Object.notifyAll()
    Object.toString()
    Object.wait()
    Object.wait(long)
    Object.wait(long,int)
    Namespace:
    Assembly: .dll
    Syntax
    public final class AssetManagerUtil

    Constructors

    AssetManagerUtil()

    Declaration
    public AssetManagerUtil()

    Methods

    <T>tryGetPixelTextureWithSize(IAssetManager2D assetManager, ResourceId resourceId, int width, int height, TextureFiltering textureFiltering, Class<T> textureType)

    Tries to get texture from assetManager with specified size

    Declaration
    public static T <T>tryGetPixelTextureWithSize(IAssetManager2D assetManager, ResourceId resourceId, int width, int height, TextureFiltering textureFiltering, Class<T> textureType)
    Parameters
    Type Name Description
    IAssetManager2D assetManager

    The asset manager to use

    ResourceId resourceId

    The resource id

    int width

    The width of texture

    int height

    The height of texture

    TextureFiltering textureFiltering

    The sampling mode

    Class<T> textureType
    Returns
    Type Description
    T

    Returns the texture if it satisfies the size and type constraint, otherwise returns null

    <T>tryGetTextureWithSize(IAssetManager2D assetManager, ResourceId resourceId, int width, int height, Class<T> textureType)

    Tries to get texture from assetManager with specified size

    Declaration
    public static T <T>tryGetTextureWithSize(IAssetManager2D assetManager, ResourceId resourceId, int width, int height, Class<T> textureType)
    Parameters
    Type Name Description
    IAssetManager2D assetManager

    The asset manager to use

    ResourceId resourceId

    The resource id

    int width

    The width of texture

    int height

    The height of texture

    Class<T> textureType
    Returns
    Type Description
    T

    Returns the texture if it satisfies the size and type constraint, otherwise returns null

    <TResource>tryGetResource(IAssetManager2D assetManager, ResourceId resourceId, Class<TResource> resourceType)

    Gets resource from assetManager and tries to cast it to specified resourceType

    Declaration
    public static TResource <TResource>tryGetResource(IAssetManager2D assetManager, ResourceId resourceId, Class<TResource> resourceType)
    Parameters
    Type Name Description
    IAssetManager2D assetManager

    The asset manager to use

    ResourceId resourceId

    The resource id

    Class<TResource> resourceType

    The resource type

    Returns
    Type Description
    TResource

    Returns casted resource if it possible and if cast isn't possible then returns null

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