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Defines how the main scene light is positioned for a 3D chart.

Index

Enumeration members

Enumeration members

CameraForward

CameraForward: = "CameraForward"

The main light direction follows the camera forward direction.

GlobalSpace

GlobalSpace: = "GlobalSpace"

The main light uses a fixed direction in global 3D world space.

None

None: = "None"

The main light is disabled.

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