A texture to be rendered.
SetTexture Method (ISolidMesh)
Sets a SciChart.Charting3D.Texture2D to render on the current mesh.
Syntax
void SetTexture( 
   Texture2D texture
)

Parameters

texture
A texture to be rendered.
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also