SCRTGlobalShaderConstants Class Members
The following tables list the members exposed by SCRTGlobalShaderConstants.
Public Constructors
Name | Description | |
---|---|---|
![]() | SCRTGlobalShaderConstants Constructor |
Protected Fields
Name | Description | |
---|---|---|
![]() | swigCMemOwn |
Public Properties
Name | Description | |
---|---|---|
![]() ![]() | SHADER_FLAG_LIGHTING | |
![]() ![]() | SHADER_FLAG_VERTEXCOLORS |
Public Methods
Name | Description | |
---|---|---|
![]() | Dispose | Overloaded. |
![]() ![]() | GetDiffuseTexture | |
![]() ![]() | SetMaterial |
Protected Methods
Extension Methods
Name | Description | |
---|---|---|
![]() | DebugFinalizer<T> | Notifies that finalizer has been invoked |
![]() | SafeDispose | Checks for null and if not null, calls Dispose |
![]() | ToDoubleArray | Overloaded. Converts an System.IComparable array to double array |
![]() | ToEnumerable<T> | Yields a single item, converting it to System.Collections.IEnumerable. |
![]() | ToStringArray2D<T> |
See Also