IsDirty Property (IPointSeries3D)
Gets or sets a value indicating whether the wrapped DataSeries is Dirty. This will be set to True when the DataSeries has changes, and must be set to False after creating a 3D mesh
Syntax
bool IsDirty {get; set;}
Remarks
By setting this to FALSE after a mesh is created, you can cache meshes until the data changes again
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also