Members 
BaseSceneEntity<T> Class
Defines an Entity in the 3D Scene. All types inheriting from BaseSceneEntity<T> have the ability to be positioned and rendered using geometry and primitives defined in the 3D engine
Object Model
BaseSceneEntity<T> ClassSceneEntityCollection ClassIBaseSceneEntity InterfaceIEntityIdProvider InterfaceTSRBBox ClassTSRVector3 ClassTSRVector3 ClassTSRMatrix4 ClassTSRMatrix4 ClassSWIGTYPE_p_float ClassTSRMatrix4 ClassSWIGTYPE_p_a_4__float ClassTSRMatrix4 ClassTSRMatrix4 ClassIBaseSceneEntity InterfaceSceneEntityCollection ClassIBaseSceneEntity InterfaceIEntityIdProvider InterfaceIBaseSceneEntity InterfaceIRootSceneEntity InterfaceIViewport3D InterfaceIRootSceneEntity InterfaceSceneEntityCollection ClassIBaseSceneEntity InterfaceIEntityIdProvider InterfaceIBaseSceneEntity InterfaceIRootSceneEntity InterfaceIViewport3D InterfaceIViewport3D InterfaceICameraController InterfaceIEntityIdProvider InterfaceISciChart3DSurface InterfaceIBaseSceneEntity Interface
Syntax
Type Parameters
T
Inheritance Hierarchy
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also