The operation.
VisitEntities Method (IBaseSceneEntity)

Implements the Visitor Pattern, visiting all Child entities (and their children) performing the operation on each one.

Use this when you want to set a property on all entities in the scene, or perform a certain function on all entities

Syntax
void VisitEntities( 
   Action<IBaseSceneEntity> operation
)

Parameters

operation
The operation.
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also