Class | Description | |
---|---|---|
BaseGridMeshSceneEntityHelper<TRenderableSeries,TPoint3DData> | A base class for a ISceneEntityHelper<TRenderableSeries,TPoint3DData> which uses SciChart.Charting3D.Model.UniformGridDataSeries3D<TX,TY,TZ> data as input, and transforms into scene geometry | |
BaseRenderableSeries3D | Defines the Base class for all BaseRenderableSeries3D within SciChart3D. | |
BaseRenderableSeriesSceneEntity3D<TRenderableSeries,TPoint3DData,TSceneEntity> | Defines an entity for BaseRenderableSeries3D to draw the series in the 3D Scene. All types inheriting from BaseRenderableSeries3D have the ability to be positioned and rendered using geometry and primitives defined in the 3D engine | |
BaseXyzSceneEntityHelper<TRenderableSeries> | A base class for a ISceneEntityHelper<TRenderableSeries,TPoint3DData> which uses SciChart.Charting.Model.DataSeries.XyzDataSeries<TAllPoints> data as input, and transforms into scene geometry | |
BrushColorPalette | The BrushColorPalette provides a color palette converted from System.Windows.Media.Brush. The palette is to be applied to a SurfaceMeshRenderableSeries3D e.g. to give a height-map at runtime. | |
ColorUtil | ColorUtil converts to and from System.Windows.Media.Color structs and System.UInt32 for use in the 3D renderer | |
ColumnRenderableSeries3D | Provides 3D Columns series rendering | |
ColumnSceneEntity | A SceneEntity added to the 3D Scene which draws a Column Chart. See also the ColumnRenderableSeries3D | |
ColumnUniformGridSceneEntityHelper | Defines the interface to a Columns ISceneEntityHelper<TRenderableSeries,TPoint3DData>, which is basically a strategy for dealing with 3D Geometry in ColumnRenderableSeries3D for different data schemas | |
ColumnXyzSceneEntityHelper | Defines the interface to a Columns ISceneEntityHelper<TRenderableSeries,TPoint3DData>, which is basically a strategy for dealing with 3D Geometry in ColumnRenderableSeries3D for different data schemas | |
FreeSurfaceRenderableSeries3D | Provides Surface series rendering | |
FreeSurfaceSceneEntity | A SceneEntity added to the 3D Scene which draws a Surface Chart. See also the SciChart.Charting3D.Model.FreeSurfaceDataSeries3D<TX,TY,TZ> | |
FreeSurfaceSceneEntityHelper | A base class for a ISceneEntityHelper<TRenderableSeries,TPoint3DData> which uses SciChart.Charting3D.Model.FreeSurfaceDataSeries3D<TX,TY,TZ> data as input, and transforms into scene geometry | |
GradientColorPalette | The BrushColorPalette provides a color palette converted from System.Windows.Media.GradientStop collection. The palette is to be applied to a SurfaceMeshRenderableSeries3D e.g. to give a height-map at runtime. This allows you to switch between stepped and linear interpolated palettes by changing the IsStepped property Also, you can change Contour Stroke with the ContourColor and ContourStrokeThickness properties | |
ImpulseRenderableSeries3D | Provides 3D Impulse series rendering | |
ImpulseSceneEntity | A SceneEntity added to the 3D Scene which draws a 3D Impulse (Stem) Chart. See also the ImpulseRenderableSeries3D | |
ImpulseXyzSceneEntityHelper | ||
Lines3DSceneEntity | ||
MeshColorPalette | A MeshColorPalette is the base class for palettes for the SurfaceMeshRenderableSeries3D type. | |
PieMeshRenderableSeries3D | Provides 3D Pie Series rendering. | |
PieMeshSceneEntity | ||
PointLineRenderableSeries3D | Provides 3D Line series rendering | |
PointLineSceneEntity | A SceneEntity added to the 3D Scene which draws a 3D Impulse (Stem) Chart. See also the PointLineRenderableSeries3D | |
Points3DSceneEntity | A SceneEntity added to the 3D Scene which draws a Scatter or Point Cloud from SciChart.Charting3D.Model.IXyzPointSeries3D data. See also the ScatterRenderableSeries3D | |
ScatterRenderableSeries3D | Provides 3D Scatter series rendering | |
ScatterSceneEntityHelper | Defines the interface to a Point 3D ISceneEntityHelper<TRenderableSeries,TPoint3DData>, which is basically a strategy for dealing with 3D Geometry in ScatterRenderableSeries3D or PointLineRenderableSeries3D for different data schema | |
SolidColorBrushPalette | The SolidColorBrushPalette provides a color palette converted from System.Windows.Media.Color. The palette is to be applied to a SurfaceMeshRenderableSeries3D e.g. to color the entire mesh a single color at runtime. | |
SurfaceMeshRenderableSeries3D | Provides SurfaceMesh series rendering | |
SurfaceMeshSceneEntity | A SceneEntity added to the 3D Scene which draws a Surface Mesh Chart. See also the SurfaceMeshRenderableSeries3D | |
SurfaceMeshSceneEntityHelper | ||
WaterfallRenderableSeries3D | Provides a series type for Waterfall chart rendering. |
Interface | Description | |
---|---|---|
IBaseRenderableSeriesSceneEntity3D | Defines an entity for IBaseRenderableSeriesSceneEntity3D to draw the series in the 3D Scene. All types inheriting from IBaseRenderableSeriesSceneEntity3D have the ability to be positioned and rendered using geometry and primitives defined in the 3D engine | |
IColumnSceneEntityHelper | Defines the interface to a Columns ISceneEntityHelper<TRenderableSeries,TPoint3DData>, which is basically a strategy for dealing with 3D Geometry in ColumnRenderableSeries3D for different data schemas | |
IFillPaletteProvider3D | Defines the interface to a PaletteProvider. By implementing this interface, you can override the stroke color on a BaseRenderableSeries3D by setting or binding to the BaseRenderableSeries3D.PaletteProvider property. | |
IPaletteProvider3D | A placeholder interface for paletteproviders in SciChart3D, which allow colouring of BaseRenderableSeries3D vertices or geometry depending on data values | |
IPointMarkerPaletteProvider3D | Defines the interface to a PaletteProvider. By implementing this interface, you can override the Fill color of BaseRenderableSeries3D.PointMarker by setting or binding to the BaseRenderableSeries3D.PaletteProvider property. | |
IRenderableSeries3D | Defines the interface to a SciChart.Charting.Visuals.RenderableSeries.BaseRenderableSeries, which is visual element of the RenderSeries - DataSeries pair in the SciChart.Charting3D.SciChart3DSurface | |
ISceneEntityHelper<TRenderableSeries,TPoint3DData> | Defines the interface to a Scene Entity Helper, which is basically a strategy for dealing with 3D Geometry in the scene for different data schemas | |
IStrokePaletteProvider3D | Defines the interface to a PaletteProvider. By implementing this interface, you can override the stroke color on a BaseRenderableSeries3D by setting or binding to the BaseRenderableSeries3D.PaletteProvider property. | |
ISurfaceMeshPaletteProvider3D |
Structure | Description | |
---|---|---|
ColorMapPoint | Specifies a point in a LinearColorMap | |
HeightmapData | ||
HeightmapOffsetsXZData | ||
HitTestInfo3D | Provides information on a series hit test operation, see BaseRenderableSeries3D HitTest method for more information. | |
LinearColorMap | Specifies a Linear Gradient color map | |
PieSection | ||
Point3DXyzData | ||
Point3DXyzDisplacementData |
Enumeration | Description | |
---|---|---|
ClipMode | Defines an enumeration of possible clipping modes for data points in a WaterfallRenderableSeries3D. | |
ColorMapMode | Specifies a Color Map mode | |
ColumnSpacingMode | Enumerates possible column spacing modes. | |
DrawMeshAs | Enumeration constants which define how to draw a SurfaceMeshRenderableSeries3D | |
FreeSurfacePaletteMinMaxMode | Enumerates possible mode of a palette of the Free Surface. | |
GridPartitionMethod | Enumeration constants that define mesh triangulation modes | |
MeshPaletteMode | Enumerable constants which define the Mesh Palette mode. See the SurfaceMeshRenderableSeries3D.MeshPaletteMode property for more information | |
MeshResolution | Enumeration constants for oversampling the mesh |