UpdateScene Method (ObjSceneEntity)
Called when the 3D Engine wishes to update the geometry in this element. This is where we need to cache geometry before draw.
Syntax
public override void UpdateScene( IRenderPassInfo3D rpi )
Parameters
- rpi
- The SciChart.Charting3D.Primitives.IRenderPassInfo3D containing parameters for the current render pass.
Requirements
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
See Also