Actual render pass info.
The data values.
CreateNativeMeshes Method (WaterfallSceneEntity)
Re-creates all the native 3D meshes from Data
Syntax
protected override void CreateNativeMeshes( 
   IRenderPassInfo3D rpi,
   IPointSeries3D pointSeries,
   HeightmapData data
)

Parameters

rpi
Actual render pass info.
pointSeries
data
The data values.
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also