Members  Example 
SpritePointMarker Class
Allows any WPF UIElement to be rendered as a Sprite (bitmap) at each each data-point location using the following XAML syntax
Object Model
SpritePointMarker ClassIPointMarkerBatchStrategy InterfaceIRenderableSeries InterfaceIRenderPassData InterfaceIDataSeries InterfaceIHitTestProvider InterfaceIPaletteProvider InterfaceISeriesAnimation InterfaceIServiceContainer InterfaceIAxis InterfaceIAxis Interface
public class SpritePointMarker : BitmapSpriteBase, IPointMarker  
BasePointMarker derived types use fast bitmap rendering to draw data-points to the screen. This means that traditional WPF style tooltips won't work. For that we need to use the HitTest API. Please see the HitTest sections of the user manual for more information
Shows how to instantiate a SpritePointMarker inline in XAML. Note when templating or styling a series, you will need to use the BaseRenderableSeries.PointMarkerTemplate property instead
               <!-- This can be any WPF UIElement, rendered as bitmnap and repeated per point -->
               <Ellipse Width="7" Height="7" Fill="Magenta" Stroke="White">
Inheritance Hierarchy



Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also