Creates an instance of BaseTexturePointMarker3D
The SciChart 3D WebAssembly Context containing native methods and access to our WebGL2 Engine and WebAssembly numerical methods
Optional parameters of type IBasePointMarker3DOptions used to configure the point-marker
Event handler which informs subscribers that a property has changed and the surface needs redrawing
The SciChart 3D WebAssembly Context containing native methods and access to our WebGL2 Engine and WebAssembly numerical methods
Gets or sets the point-marker fill as an HTML Color Code
Gets or sets the point-marker fill as an HTML Color Code
Defines the MarkerType, e.g. pixel point marker, Mesh (3d object) or textured-quad
Returns the TSRTexture instance which defines the flat geometry (e.g. a billboarded textured quad) to draw at each location or point
Gets or sets the size of the point-marker in world coordinates
Gets or sets the size of the point-marker in world coordinates
Notifies listeners to propertyChanged that a property has changed and redraw is required
the property name
Generated using TypeDoc
A BaseTexturePointMarker3D is a type of 3D Point Marker which uses a flat billboarded texture at each point. Useful for fast / high performance requirements such as point-clouds.
See derived types of BaseTexturePointMarker3D for available texture point-markers