The ICameraController is a 3D Camera which allows choosing perspective, orthogonal projections, camera position, target, orientation such as Pitch, Yaw and Roll etc...
The SceneLightingController defines how the main 3D scene light is configured.
The WorldDimensions defines the size of the world in 3D space. Series and objects can exist outside of this world however the Axis cube will conform to this size.
Generated using TypeDoc
Optional parameters passed to the constructor of SciChart3DSurface to configure it