For a list of all members of this type, see CameraController members.
Name | Description | |
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AttachCameraToViewport | Defines the interface to a Camera in the SciChart3DSurface scene You can set Position, Target as Vectors in world coordinates, Field of View, Aspect ratio etc... A camera can be switched from prespective to orthogonal, or rotated around it's target. Cameras may be attached to the SciChart3DSurface.Camera property and there are several implementations for MVVM or XAML based construction | |
CalculateRadiusToFit | Calculates a Camera target and radius that will fit the bounding box completely inside the viewport. Uses a simple bounding-sphere algorithm | |
DecrementSuspend | Called by IUpdateSuspender each time a target suspender is disposed. When the final target suspender has been disposed, ResumeUpdates is called | |
DetachCamera | Defines the interface to a Camera in the SciChart3DSurface scene You can set Position, Target as Vectors in world coordinates, Field of View, Aspect ratio etc... A camera can be switched from prespective to orthogonal, or rotated around it's target. Cameras may be attached to the SciChart3DSurface.Camera property and there are several implementations for MVVM or XAML based construction | |
LocalCoordinateToScreenSpace | Converts the Vector3 in world space to a 2D screen coordinate, using the current View and Projection matrices | |
ResetToDefaults | Resets the camera to default position, target and orientation | |
ResumeUpdates | Resumes updates on the target, intended to be called by IUpdateSuspender | |
ScreenToWorldSpace | Converts a point in Screen space to a Vector3 in world space, given the specified distance from the screen | |
SuspendUpdates | Suspends drawing updates on the target until the returned object is disposed, when a final draw call will be issued | |
ToOrthogonal | Switches the camera to Orthogonal mode | |
ToPerspective | Switches the camera to Perspective mode | |
WorldToScreenSpace | Converts the Vector3 in world space to a 2D screen coordinate, using the current View and Projection matrices |
Name | Description | |
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OnCameraUpdated | Raises the CameraUpdated event | |
OnPropertyChanged | Overloaded. Raises the System.ComponentModel.INotifyPropertyChanged.PropertyChanged event (Inherited from SciChart.Data.Model.BindableObject) | |
Update | Updates the internal camera used by the 3D scene |
Name | Description | |
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DebugFinalizer<T> | Notifies that finalizer has been invoked | |
ToDoubleArray | Overloaded. Converts an System.IComparable array to double array | |
ToEnumerable<T> | Yields a single item, converting it to System.Collections.IEnumerable. | |
ToStringArray2D<T> |