UsePixelShaderNormals Property
Gets or sets a value that specifies whether to use a Pixel Shader for lighting. Setting it to True allows to see grainy details in large meshes (size of 512x512 or larger) with noisy data
Syntax
public bool UsePixelShaderNormals {get; set;}

Property Value

True
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also