WritePixels Method
Writes float[] data into the texture. The TextureFormat must be a floating point format
Overload List
Overload | Description |
---|---|
WritePixels(Single[]) | Writes float[] data into the texture. The TextureFormat must be a floating point format |
WritePixels(UInt32[]) | Writes uint[] rgba into the texture. The TextureFormat must be a 8-bit format |
Requirements
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
See Also