ColorMapTextureSize Property (SurfaceMeshRenderableSeries3D)
Gets or sets the Size of the texture to create when the System.Drawing.Imaging.ColorPalette property is set. If the user sets the ColorMapTexture directly, this property is ignored
Syntax
public Size ColorMapTextureSize {get; set;}
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also