TextureFormat Enumeration
Enumeration constants to define the DirectX Texture format passed between WPF and the 3D Engine
Syntax
public enum TextureFormat : System.Enum
Members
Member | Description |
---|---|
TEXTUREFORMAT_A16B16G16R16F | The textureformat is 64-bit float ABGR |
TEXTUREFORMAT_A32B32G32R32F | The textureformat is 128-bit float ABGR |
TEXTUREFORMAT_A8 | The textureformat is 8-bit Alpha |
TEXTUREFORMAT_A8B8G8R8 | The textureformat is 32-bit ABGR |
TEXTUREFORMAT_A8R8G8B8 | The textureformat is 32-bit ARGB |
TEXTUREFORMAT_DXT1 | The textureformat is DXT1 |
TEXTUREFORMAT_DXT5 | The textureformat is DXT5 |
TEXTUREFORMAT_END | The textureformat is Unknown |
TEXTUREFORMAT_ETC1 | The textureformat is NoneETC1 |
TEXTUREFORMAT_NONE | The textureformat is None |
TEXTUREFORMAT_PVRTC_RGB_2BPP | The textureformat is PVRTC_RGB |
TEXTUREFORMAT_PVRTC_RGB_4BPP | The textureformat is PVRTC_RGB |
TEXTUREFORMAT_PVRTC_RGBA_2BPP | The textureformat is PVRTC_RGBA |
TEXTUREFORMAT_PVRTC_RGBA_4BPP | The textureformat is PVRTC_RGBA |
TEXTUREFORMAT_R16F | The textureformat is half-float R |
TEXTUREFORMAT_R16G16F | The textureformat is half-float RG |
TEXTUREFORMAT_R32F | The textureformat is float R |
TEXTUREFORMAT_R32G32F | The textureformat is float RG |
TEXTUREFORMAT_R8G8B8 | The textureformat is R8G8B8 |
Inheritance Hierarchy
System.Object
System.ValueType
System.Enum
SciChart.Charting3D.TextureFormat
Requirements
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
See Also