GetMainLightDirection Method
Gets the direction of the main light source in the 3D Scene
Syntax
[Obsolete("This method is obsolete, please use Viewport3D.LightController instead", false)]
public TSRVector3 GetMainLightDirection()
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also