Example 
EnableForceWaitForGPU Property (Direct3D11RenderSurface)
When false (default), no waiting for gpu when true , we force wait for the gpu to finish rendering before invalidating the final image or copying it
Syntax
public static bool EnableForceWaitForGPU {get; set;}
Example
To enable compatibility mode for SciChart3DSurface, set this property once, statically, in your application
void Foo()
{
   Direct3D11RenderSurface.EnableForceWaitForGPU = true;
}
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also