Creates an instance of BaseMeshPointMarker3D
The SciChart 3D WebAssembly Context containing native methods and access to our WebGL2 Engine and WebAssembly numerical methods
Optional parameters of type IBasePointMarker3DOptions used to configure the point-marker
Event handler which informs subscribers that a property has changed and the surface needs redrawing
The SciChart 3D WebAssembly Context containing native methods and access to our WebGL2 Engine and WebAssembly numerical methods
Gets or sets the point-marker fill as an HTML Color Code
Gets or sets the point-marker fill as an HTML Color Code
Defines the MarkerType, e.g. pixel point marker, Mesh (3d object) or textured-quad
Returns the TSRIndexedMesh instance which defines the 3D geometry to draw at each location or point
Gets or sets the size of the point-marker in world coordinates
Gets or sets the size of the point-marker in world coordinates
Notifies listeners to propertyChanged that a property has changed and redraw is required
the property name
Generated using TypeDoc
A BaseMeshPointMarker3D is a type of 3D Point Marker which renders a 3-Dimensional object at each point. Useful for high quality 3D Scatter and Bubble charts.
See derived types of BaseMeshPointMarker3D for available mesh point-markers