Texture2D Class Methods

For a list of all members of this type, see Texture2D members.

Public Methods
 NameDescription
Public MethodOverloaded.  Releases unmanaged and - optionally - managed resources.  
Public Methodstatic (Shared in Visual Basic)Creates a Texture2D from ARGB format uint array  
Public Methodstatic (Shared in Visual Basic)Creates a Texture2D from byte array  
Public Methodstatic (Shared in Visual Basic)Creates a Texture2D from WPF System.Windows.Media.Imaging.WriteableBitmap  
Public MethodOverloaded. Writes float[] data into the texture. The TextureFormat must be a floating point format  
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Protected Methods
 NameDescription
Protected MethodAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.  
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Extension Methods
 NameDescription
Public Extension Method Notifies that finalizer has been invoked
Public Extension Method Checks for null and if not null, calls Dispose
Public Extension MethodOverloaded. Converts an System.IComparable array to double array
Public Extension MethodYields a single item, converting it to System.Collections.IEnumerable.
Public Extension Method
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See Also