SceneLightingController Class Members
The following tables list the members exposed by SceneLightingController.
Public Properties
Name | Description | |
---|---|---|
LightDirection | Gets or sets the direction of the main light source in the scene. The direction is represented as a 3D vector, indicating the orientation of the light in world space. | |
LightMode | Gets or sets the light mode of the main light source in the scene. This property determines how the main light affects the scene. The MainLightMode enumeration provides the available light modes. |
Public Methods
Name | Description | |
---|---|---|
Dispose | Releases all resources used by the SceneLightingController |
Extension Methods
Name | Description | |
---|---|---|
DebugFinalizer<T> | Notifies that finalizer has been invoked | |
SafeDispose | Checks for null and if not null, calls Dispose | |
ToDoubleArray | Overloaded. Converts an System.IComparable array to double array | |
ToEnumerable<T> | Yields a single item, converting it to System.Collections.IEnumerable. | |
ToStringArray2D<T> |
See Also