SetLightDirection Method (SceneLightingController)
Sets the direction of the main light source in the scene. The direction is represented as a 3D vector, indicating the orientation of the light in world space.
Syntax
public void SetLightDirection( 
   Vector3 lightDirection
)

Parameters

lightDirection
Remarks
The light direction only affects the scene when MainLightMode is set to MainLightMode.GlobalSpace
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also