TextureMappingMode Enumeration
Defines enumeration constants to describe how textures are mapped. If textures are mapped PerScreen, then a single large texture is shared for all elements that use this texture. Else, if PerPrimitive then individual primitives have separate textures.
public enum TextureMappingMode : System.Enum 
PerPrimitive with this mode entire texture is fit into single primitive
PerScreen with this mode texture coordinates equal to screen coordinates
Inheritance Hierarchy



Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also